Convention Report Consternation 2005
By Darran Sims
Consternation
Friday 12th to Sunday 14th August 2005,
New Hall, Cambridge.
I have just got back from Consternation. I will give you my thoughts
on this con, as it is the mirror-con of Continuum.
The rooms themselves were clean and modest. On a par with Digby I
suppose. Two clean towels and a cleaning kit [shampoo, shower gel,
shower cap, soap & shoe shine] were on the bed on arrival and the
room was cleaned again Saturday morning but not Sunday morning.
The venue was nice [lots of artwork on the walls] but did have a lack
of gaming rooms; most was done in the main corridor. Other rooms for
playing were the 'Real Ale Bar', the 'Video Room', the uni bar,
the 'Fronde Room' [that was hidden in the bowels of the building],
and the 'Ante Room'. Registration and game sign-up took place in the
entrance foyer and many of the rooms [such as the Long Room, Ante
Room and the Council room] are located off the foyer so was a good
meeting place.
The Opening/Closing ceremonies and the panels took place in the 'Long
Room', laid out with a top table for six and theatre style for 120.
The opening ceremony had a total attendance of 23 people including
the committee, guest of honour and attendees!
Freeforms were held in the large Council Room, there were three
freeforms in total though one did run twice. One was a
Cthulhu/Paranoia crossover called 'Will All Elder Gods Report For
Termination' by Graham Walmsley [this ran twice, Friday & Saturday
evenings], "After the Triumph" by Maddy Eid [this ran at last years
Continuum] and 'Gamers' Wives' by Steve & Paula Dempsey.
Attendance to the con did seem low. I didn't get the exact numbers
but membership as of 10th June was only 58. The Friday evening did
seem very quiet though more gamers did sign up on the Saturday and
some were paying membership on the door. A lot of them were local so
were staying out of the venue.
The Guests of Honour were Allen Varney, writer of Paranoia XP and
Marcus L. Rowland writer of Forgotten Futures and Diana: Warrior
Princess. Both guests were interesting talkers and have extensive
knowledge of role-playing and its history. Their panels were fairly
well attended and they held many.
The programme book was a 20-page pamphlet, black and white on blue
coloured paper. Had the usual information about the guests, the
venue, the programme and the like. Production values were a little
old fashioned [circa 1990 photocopy].
The were two dealers in the dealer room, 'Reapers' Revenge',
specialising in dice of all sorts and 'Gamers' of St. Neots selling
new and second-hand games of all kinds.
I was intending to run three HeroQuest games but due to leaving
earlier on the Sunday had to cancel one. I had a quiet Friday night,
as there wasn't much going on and hardly anyone about. Saturday
morning I helped Gareth Owen with the MiB games. Didn't do much
myself, watched a game of Snits, played a demo game of cats then
played a game of Snits. The games I played didn't even amount to an
hour.
Then at 14:00 on Saturday I ran my 'Into the Trees' scenario with
seven players. Straight away they really got into the characters.
The player who had Steffen on finding out his character was in love
with a Babeester Gor axe woman and all the other comic moments just
ran with it. Role-playing it up for all he was worth milking every
hilarity and pun available. The rest of the group followed in the
same vain. I have never laughed so much. All I had to do was let
them get deeper and deeper into trouble. I hardly had to do a
thing. The fact is that only one player had played HeroQuest before
though quite a few had played RuneQuest in the past. Got six
converts there as during wrap-up I got them flicking through the
HeroQuest book. Total game length was just under five hours.
Saturday night seemed a little quieter as these gamers here for the
day left. My game at 20:00 only had four sign-ups and Graham's
Pirate HeroQuest game only had one and he didn't turn up. As Tom
wanted to play in my game Graham agreed to join in to make the
numbers up. We played my infamous `Dark Heart of the Dragon Lands'
again. It went well, the characters were completely mystified by the
Dragonewts though they did manage to make peace with them in the
end. Got some good feedback about the scenario that I will no doubt
take into account. The game ran for four hours in total.
Sunday morning at 10:00 I played in Graham's Conan 'The Black Stones
of Kovag-Re' game that was fully signed up with six players. However
he had two additional players turn up so Tom graciously bowed out
leaving seven players. As Graham only had six characters written up
I made up a suitable character on the fly; I came up with a Zamorian
thief of very disreputable temperament and loved every minute of
playing him. To set the mood Graham read a section from one of the
Robert E. Howard's stories and had the Conan theme music from eh
movies playing in the background. Nice touch!
Despite having a lot of players Graham expertly gave each player the
same amount of attention necessary. He was able to move from one
character to another seamlessly without any favouritism. A great
game that ran for four hours though did seam longer!
Finished the convention playing 'Zombies' with Tom and Graham. The
game lasted forever and didn't seem to end, the game board was just
full of the little plastic figures of zombies.
The convention ended with the committee standing down. The next
person taking it over will be combining the BRS convention with the
uni-cons. The convention in 2007 will be called 'Re-Con-bination'.
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