HeroQuest

HeroQuest
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HeroQuest Q&A

Soul Vision

Question by Mhyky, answer by Roderick Robertson.

Q: I was wondering about the Soul Vision magical ability of theistic worshippers. Is this a whole separate ability that should be bought for all characters with Hero Points (or during character creation) or is it included in specilalized magic keyword (or for example Initiate/Devotee of [Deity] ability. This just came to my mind, even though it is not a keyword)?
A: It is in (or should be) all theistic specilized magic keywords - all the ones in the main rulebook (pages 122-127) have it in their Abilities section, for example. It is a normal part of the Cult Magic keyword. Soul Vision is usually taught at the Initiate level of Worship.
Q: In any case how about the NPC characters in Sartar Rising campaign? Minaryth Purple comes to mind as a perfect example of a character that should be quite good at sensing and identifying magic. Nevertheless, he doesn't seem to have that ability.
A: We didn't list all the abilities of the NPCs in the book. Unless you feel that an NPC's Soul Vision should be higher, it should be at about the level of the "Initiate" or "Devotee" keyword. Minaryth's is around 16W2, quite respectable.

 Latest revision: 16 Aug 2005, new
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